A Man and a Dog
A well-known joke in Silicon Valley goes like - the factories of the future will have two employees: a man and a dog. The man will be there to feed the dog, and the dog will be there to prevent the man from touching the machines.
How the commixture of organic and inorganic automation will redefine the relations of production - social, economical, technological and environmental? How to take advantage of this “automation of geist” in an effort to avoid techno-scientific hysteria and open up new definition of self-consciousness and class-consciousness useful for restructuring eco-geo-socio-relations?
How to visualise the interaction between carbon based and non-carbon based labour? How to reframe the scaremongering narratives around workforce automation without ignoring the socio-economical challenges introduced by it? How to use images to shape a new perspective toward the required paradigm shift in the definition of labour?
If you want to know more about this project or if you are worker interested in be part of the project and have a point cloud 3D portrait taken please contact me at firstname.lastname@example.org
Using the same functioning mechanism that makes VR gaming extremely immersive and compelling, neuroscientists are taking advantage of the simulative system within our brain by mixing real and virtual environments to deliver treatment, increase access to therapies and lower the cost o the cures. What's the functioning mechanism that makes it so effective? How does our mind navigate virtual and real environment?
If you want to know more about this project or if you are therapist interested in be part of the project please contact me at email@example.com